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/* * stallion.h -- stallion multiport serial driver. * * Copyright (C) 1996-1998 Stallion Technologies (support@stallion.oz.au). * Copyright (C) 1994-1996 Greg Ungerer. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/*****************************************************************************/ #ifndef _STALLION_H #define _STALLION_H /*****************************************************************************/
/* * Define important driver constants here. */ #define STL_MAXBRDS 4 #define STL_MAXPANELS 4 #define STL_MAXBANKS 8 #define STL_PORTSPERPANEL 16 #define STL_MAXPORTS 64 #define STL_MAXDEVS (STL_MAXBRDS * STL_MAXPORTS)
/* * Define a set of structures to hold all the board/panel/port info * for our ports. These will be dynamically allocated as required. */
/* * Define a ring queue structure for each port. This will hold the * TX data waiting to be output. Characters are fed into this buffer * from the line discipline (or even direct from user space!) and * then fed into the UARTs during interrupts. Will use a classic ring * queue here for this. The good thing about this type of ring queue * is that the head and tail pointers can be updated without interrupt * protection - since "write" code only needs to change the head, and * interrupt code only needs to change the tail. */ typedef struct { char *buf; char *head; char *tail; } stlrq_t;
/* * Define MAGIC numbers used for above structures. */ #define STL_PORTMAGIC 0x5a7182c9 #define STL_PANELMAGIC 0x7ef621a1 #define STL_BOARDMAGIC 0xa2267f52
/*****************************************************************************/ #endif
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