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#ifndef _LINUX_FB_H #define _LINUX_FB_H
#include <linux/tty.h> #include <asm/types.h>
/* Definitions of frame buffers */
#define FB_MAJOR 29 #define FB_MAX 32 /* sufficient for now */
/* ioctls 0x46 is 'F' */ #define FBIOGET_VSCREENINFO 0x4600 #define FBIOPUT_VSCREENINFO 0x4601 #define FBIOGET_FSCREENINFO 0x4602 #define FBIOGETCMAP 0x4604 #define FBIOPUTCMAP 0x4605 #define FBIOPAN_DISPLAY 0x4606 /* 0x4607-0x460B are defined below */ /* #define FBIOGET_MONITORSPEC 0x460C */ /* #define FBIOPUT_MONITORSPEC 0x460D */ /* #define FBIOSWITCH_MONIBIT 0x460E */ #define FBIOGET_CON2FBMAP 0x460F #define FBIOPUT_CON2FBMAP 0x4610 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) #define FBIO_ALLOC 0x4613 #define FBIO_FREE 0x4614 #define FBIOGET_GLYPH 0x4615 #define FBIOGET_HWCINFO 0x4616 #define FBIOPUT_MODEINFO 0x4617 #define FBIOGET_DISPINFO 0x4618
#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ #define FB_TYPE_PLANES 1 /* Non interleaved planes */ #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ #define FB_TYPE_TEXT 3 /* Text/attributes */ #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
#define FB_AUX_TEXT_MDA 0 /* Monochrome text */ #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ #define FB_VISUAL_TRUECOLOR 2 /* True color */ #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
#define FB_ACCEL_NONE 0 /* no hardware accelerator */ #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
struct fb_fix_screeninfo { char id[16]; /* identification string eg "TT Builtin" */ unsigned long smem_start; /* Start of frame buffer mem */ /* (physical address) */ __u32 smem_len; /* Length of frame buffer mem */ __u32 type; /* see FB_TYPE_* */ __u32 type_aux; /* Interleave for interleaved Planes */ __u32 visual; /* see FB_VISUAL_* */ __u16 xpanstep; /* zero if no hardware panning */ __u16 ypanstep; /* zero if no hardware panning */ __u16 ywrapstep; /* zero if no hardware ywrap */ __u32 line_length; /* length of a line in bytes */ unsigned long mmio_start; /* Start of Memory Mapped I/O */ /* (physical address) */ __u32 mmio_len; /* Length of Memory Mapped I/O */ __u32 accel; /* Type of acceleration available */ __u16 reserved[3]; /* Reserved for future compatibility */ };
/* Interpretation of offset for color fields: All offsets are from the right, * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you * can use the offset as right argument to <<). A pixel afterwards is a bit * stream and is written to video memory as that unmodified. This implies * big-endian byte order if bits_per_pixel is greater than 8. */ struct fb_bitfield { __u32 offset; /* beginning of bitfield */ __u32 length; /* length of bitfield */ __u32 msb_right; /* != 0 : Most significant bit is */ /* right */ };
#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ #define FB_ACTIVATE_MASK 15 /* values */ #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
#define FB_ACCELF_TEXT 1 /* text mode acceleration */
#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ #define FB_SYNC_EXT 4 /* external sync */ #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ /* vtotal = 144d/288n/576i => PAL */ /* vtotal = 121d/242n/484i => NTSC */ #define FB_SYNC_ON_GREEN 32 /* sync on green */
#define FB_VMODE_NONINTERLACED 0 /* non interlaced */ #define FB_VMODE_INTERLACED 1 /* interlaced */ #define FB_VMODE_DOUBLE 2 /* double scan */ #define FB_VMODE_MASK 255
#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
struct fb_var_screeninfo { __u32 xres; /* visible resolution */ __u32 yres; __u32 xres_virtual; /* virtual resolution */ __u32 yres_virtual; __u32 xoffset; /* offset from virtual to visible */ __u32 yoffset; /* resolution */
__u32 bits_per_pixel; /* guess what */ __u32 grayscale; /* != 0 Graylevels instead of colors */
struct fb_bitfield red; /* bitfield in fb mem if true color, */ struct fb_bitfield green; /* else only length is significant */ struct fb_bitfield blue; struct fb_bitfield transp; /* transparency */
__u32 nonstd; /* != 0 Non standard pixel format */
__u32 activate; /* see FB_ACTIVATE_* */
__u32 height; /* height of picture in mm */ __u32 width; /* width of picture in mm */
__u32 accel_flags; /* acceleration flags (hints) */
/* Timing: All values in pixclocks, except pixclock (of course) */ __u32 pixclock; /* pixel clock in ps (pico seconds) */ __u32 left_margin; /* time from sync to picture */ __u32 right_margin; /* time from picture to sync */ __u32 upper_margin; /* time from sync to picture */ __u32 lower_margin; __u32 hsync_len; /* length of horizontal sync */ __u32 vsync_len; /* length of vertical sync */ __u32 sync; /* see FB_SYNC_* */ __u32 vmode; /* see FB_VMODE_* */ __u32 reserved[6]; /* Reserved for future compatibility */ };
struct fb_cmap { __u32 start; /* First entry */ __u32 len; /* Number of entries */ __u16 *red; /* Red values */ __u16 *green; __u16 *blue; __u16 *transp; /* transparency, can be NULL */ };
struct fb_con2fbmap { __u32 console; __u32 framebuffer; };
/* VESA Blanking Levels */ #define VESA_NO_BLANKING 0 #define VESA_VSYNC_SUSPEND 1 #define VESA_HSYNC_SUSPEND 2 #define VESA_POWERDOWN 3
struct fb_monspecs { __u32 hfmin; /* hfreq lower limit (Hz) */ __u32 hfmax; /* hfreq upper limit (Hz) */ __u16 vfmin; /* vfreq lower limit (Hz) */ __u16 vfmax; /* vfreq upper limit (Hz) */ unsigned dpms : 1; /* supports DPMS */ };
#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
struct fb_vblank { __u32 flags; /* FB_VBLANK flags */ __u32 count; /* counter of retraces since boot */ __u32 vcount; /* current scanline position */ __u32 hcount; /* current scandot position */ __u32 reserved[4]; /* reserved for future compatibility */ };
#if 1
#define FBCMD_GET_CURRENTPAR 0xDEAD0005 #define FBCMD_SET_CURRENTPAR 0xDEAD8005
#endif
#if 1 /* Preliminary */
/* * Hardware Cursor */
#define FBIOGET_FCURSORINFO 0x4607 #define FBIOGET_VCURSORINFO 0x4608 #define FBIOPUT_VCURSORINFO 0x4609 #define FBIOGET_CURSORSTATE 0x460A #define FBIOPUT_CURSORSTATE 0x460B
struct fb_fix_cursorinfo { __u16 crsr_width; /* width and height of the cursor in */ __u16 crsr_height; /* pixels (zero if no cursor) */ __u16 crsr_xsize; /* cursor size in display pixels */ __u16 crsr_ysize; __u16 crsr_color1; /* colormap entry for cursor color1 */ __u16 crsr_color2; /* colormap entry for cursor color2 */ };
struct fb_var_cursorinfo { __u16 width; __u16 height; __u16 xspot; __u16 yspot; __u8 data[1]; /* field with [height][width] */ };
struct fb_cursorstate { __s16 xoffset; __s16 yoffset; __u16 mode; };
#define FB_CURSOR_OFF 0 #define FB_CURSOR_ON 1 #define FB_CURSOR_FLASH 2
#endif /* Preliminary */
#endif /* _LINUX_FB_H */
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