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#ifndef _LINUX_FB_H
#define _LINUX_FB_H

#include <linux/tty.h>
#include <asm/types.h>

/* Definitions of frame buffers                        */

#define FB_MAJOR        29
#define FB_MAX            32    /* sufficient for now */

/* ioctls
   0x46 is 'F'                                */
#define FBIOGET_VSCREENINFO    0x4600
#define FBIOPUT_VSCREENINFO    0x4601
#define FBIOGET_FSCREENINFO    0x4602
#define FBIOGETCMAP        0x4604
#define FBIOPUTCMAP        0x4605
#define FBIOPAN_DISPLAY        0x4606
/* 0x4607-0x460B are defined below */
/* #define FBIOGET_MONITORSPEC    0x460C */
/* #define FBIOPUT_MONITORSPEC    0x460D */
/* #define FBIOSWITCH_MONIBIT    0x460E */
#define FBIOGET_CON2FBMAP    0x460F
#define FBIOPUT_CON2FBMAP    0x4610
#define FBIOBLANK        0x4611        /* arg: 0 or vesa level + 1 */
#define FBIOGET_VBLANK        _IOR('F', 0x12, struct fb_vblank)
#define FBIO_ALLOC              0x4613
#define FBIO_FREE               0x4614
#define FBIOGET_GLYPH           0x4615
#define FBIOGET_HWCINFO         0x4616
#define FBIOPUT_MODEINFO        0x4617
#define FBIOGET_DISPINFO        0x4618


#define FB_TYPE_PACKED_PIXELS        0    /* Packed Pixels    */
#define FB_TYPE_PLANES            1    /* Non interleaved planes */
#define FB_TYPE_INTERLEAVED_PLANES    2    /* Interleaved planes    */
#define FB_TYPE_TEXT            3    /* Text/attributes    */
#define FB_TYPE_VGA_PLANES        4    /* EGA/VGA planes    */

#define FB_AUX_TEXT_MDA        0    /* Monochrome text */
#define FB_AUX_TEXT_CGA        1    /* CGA/EGA/VGA Color text */
#define FB_AUX_TEXT_S3_MMIO    2    /* S3 MMIO fasttext */
#define FB_AUX_TEXT_MGA_STEP16    3    /* MGA Millenium I: text, attr, 14 reserved bytes */
#define FB_AUX_TEXT_MGA_STEP8    4    /* other MGAs:      text, attr,  6 reserved bytes */

#define FB_AUX_VGA_PLANES_VGA4        0    /* 16 color planes (EGA/VGA) */
#define FB_AUX_VGA_PLANES_CFB4        1    /* CFB4 in planes (VGA) */
#define FB_AUX_VGA_PLANES_CFB8        2    /* CFB8 in planes (VGA) */

#define FB_VISUAL_MONO01        0    /* Monochr. 1=Black 0=White */
#define FB_VISUAL_MONO10        1    /* Monochr. 1=White 0=Black */
#define FB_VISUAL_TRUECOLOR        2    /* True color    */
#define FB_VISUAL_PSEUDOCOLOR        3    /* Pseudo color (like atari) */
#define FB_VISUAL_DIRECTCOLOR        4    /* Direct color */
#define FB_VISUAL_STATIC_PSEUDOCOLOR    5    /* Pseudo color readonly */

#define FB_ACCEL_NONE        0    /* no hardware accelerator    */
#define FB_ACCEL_ATARIBLITT    1    /* Atari Blitter        */
#define FB_ACCEL_AMIGABLITT    2    /* Amiga Blitter                */
#define FB_ACCEL_S3_TRIO64    3    /* Cybervision64 (S3 Trio64)    */
#define FB_ACCEL_NCR_77C32BLT    4    /* RetinaZ3 (NCR 77C32BLT)      */
#define FB_ACCEL_S3_VIRGE    5    /* Cybervision64/3D (S3 ViRGE)    */
#define FB_ACCEL_ATI_MACH64GX    6    /* ATI Mach 64GX family        */
#define FB_ACCEL_DEC_TGA    7    /* DEC 21030 TGA        */
#define FB_ACCEL_ATI_MACH64CT    8    /* ATI Mach 64CT family        */
#define FB_ACCEL_ATI_MACH64VT    9    /* ATI Mach 64CT family VT class */
#define FB_ACCEL_ATI_MACH64GT    10    /* ATI Mach 64CT family GT class */
#define FB_ACCEL_SUN_CREATOR    11    /* Sun Creator/Creator3D    */
#define FB_ACCEL_SUN_CGSIX    12    /* Sun cg6            */
#define FB_ACCEL_SUN_LEO    13    /* Sun leo/zx            */
#define FB_ACCEL_IMS_TWINTURBO    14    /* IMS Twin Turbo        */
#define FB_ACCEL_3DLABS_PERMEDIA2 15    /* 3Dlabs Permedia 2        */
#define FB_ACCEL_MATROX_MGA2064W 16    /* Matrox MGA2064W (Millenium)    */
#define FB_ACCEL_MATROX_MGA1064SG 17    /* Matrox MGA1064SG (Mystique)    */
#define FB_ACCEL_MATROX_MGA2164W 18    /* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGA2164W_AGP 19    /* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGAG100    20    /* Matrox G100 (Productiva G100) */
#define FB_ACCEL_MATROX_MGAG200    21    /* Matrox G200 (Myst, Mill, ...) */
#define FB_ACCEL_SUN_CG14    22    /* Sun cgfourteen         */
#define FB_ACCEL_SUN_BWTWO    23    /* Sun bwtwo            */
#define FB_ACCEL_SUN_CGTHREE    24    /* Sun cgthree            */
#define FB_ACCEL_SUN_TCX    25    /* Sun tcx            */
#define FB_ACCEL_MATROX_MGAG400    26    /* Matrox G400            */
#define FB_ACCEL_NV3        27    /* nVidia RIVA 128              */
#define FB_ACCEL_NV4        28    /* nVidia RIVA TNT        */
#define FB_ACCEL_NV5        29    /* nVidia RIVA TNT2        */
#define FB_ACCEL_CT_6555x    30    /* C&T 6555x            */
#define FB_ACCEL_3DFX_BANSHEE    31    /* 3Dfx Banshee            */
#define FB_ACCEL_ATI_RAGE128    32    /* ATI Rage128 family        */
#define FB_ACCEL_IGS_CYBER2000    33    /* CyberPro 2000        */
#define FB_ACCEL_IGS_CYBER2010    34    /* CyberPro 2010        */
#define FB_ACCEL_IGS_CYBER5000    35    /* CyberPro 5000        */
#define FB_ACCEL_SIS_GLAMOUR    36    /* SiS 300/630/540              */

struct fb_fix_screeninfo {
    char id[16];            /* identification string eg "TT Builtin" */
    unsigned long smem_start;    /* Start of frame buffer mem */
                    /* (physical address) */
    __u32 smem_len;            /* Length of frame buffer mem */
    __u32 type;            /* see FB_TYPE_*        */
    __u32 type_aux;            /* Interleave for interleaved Planes */
    __u32 visual;            /* see FB_VISUAL_*        */
    __u16 xpanstep;            /* zero if no hardware panning  */
    __u16 ypanstep;            /* zero if no hardware panning  */
    __u16 ywrapstep;        /* zero if no hardware ywrap    */
    __u32 line_length;        /* length of a line in bytes    */
    unsigned long mmio_start;    /* Start of Memory Mapped I/O   */
                    /* (physical address) */
    __u32 mmio_len;            /* Length of Memory Mapped I/O  */
    __u32 accel;            /* Type of acceleration available */
    __u16 reserved[3];        /* Reserved for future compatibility */
};

/* Interpretation of offset for color fields: All offsets are from the right,
* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
* can use the offset as right argument to <<). A pixel afterwards is a bit
* stream and is written to video memory as that unmodified. This implies
* big-endian byte order if bits_per_pixel is greater than 8.
*/
struct fb_bitfield {
    __u32 offset;            /* beginning of bitfield    */
    __u32 length;            /* length of bitfield        */
    __u32 msb_right;        /* != 0 : Most significant bit is */
                    /* right */
};

#define FB_NONSTD_HAM        1    /* Hold-And-Modify (HAM)        */

#define FB_ACTIVATE_NOW        0    /* set values immediately (or vbl)*/
#define FB_ACTIVATE_NXTOPEN    1    /* activate on next open    */
#define FB_ACTIVATE_TEST    2    /* don't set, round up impossible */
#define FB_ACTIVATE_MASK       15
                    /* values            */
#define FB_ACTIVATE_VBL           16    /* activate values on next vbl  */
#define FB_CHANGE_CMAP_VBL     32    /* change colormap on vbl    */
#define FB_ACTIVATE_ALL           64    /* change all VCs on this fb    */

#define FB_ACCELF_TEXT        1    /* text mode acceleration */

#define FB_SYNC_HOR_HIGH_ACT    1    /* horizontal sync high active    */
#define FB_SYNC_VERT_HIGH_ACT    2    /* vertical sync high active    */
#define FB_SYNC_EXT        4    /* external sync        */
#define FB_SYNC_COMP_HIGH_ACT    8    /* composite sync high active   */
#define FB_SYNC_BROADCAST    16    /* broadcast video timings      */
                    /* vtotal = 144d/288n/576i => PAL  */
                    /* vtotal = 121d/242n/484i => NTSC */
#define FB_SYNC_ON_GREEN    32    /* sync on green */

#define FB_VMODE_NONINTERLACED  0    /* non interlaced */
#define FB_VMODE_INTERLACED    1    /* interlaced    */
#define FB_VMODE_DOUBLE        2    /* double scan */
#define FB_VMODE_MASK        255

#define FB_VMODE_YWRAP        256    /* ywrap instead of panning     */
#define FB_VMODE_SMOOTH_XPAN    512    /* smooth xpan possible (internally used) */
#define FB_VMODE_CONUPDATE    512    /* don't update x/yoffset    */

struct fb_var_screeninfo {
    __u32 xres;            /* visible resolution        */
    __u32 yres;
    __u32 xres_virtual;        /* virtual resolution        */
    __u32 yres_virtual;
    __u32 xoffset;            /* offset from virtual to visible */
    __u32 yoffset;            /* resolution            */

    __u32 bits_per_pixel;        /* guess what            */
    __u32 grayscale;        /* != 0 Graylevels instead of colors */

    struct fb_bitfield red;        /* bitfield in fb mem if true color, */
    struct fb_bitfield green;    /* else only length is significant */
    struct fb_bitfield blue;
    struct fb_bitfield transp;    /* transparency            */    

    __u32 nonstd;            /* != 0 Non standard pixel format */

    __u32 activate;            /* see FB_ACTIVATE_*        */

    __u32 height;            /* height of picture in mm    */
    __u32 width;            /* width of picture in mm     */

    __u32 accel_flags;        /* acceleration flags (hints)    */

    /* Timing: All values in pixclocks, except pixclock (of course) */
    __u32 pixclock;            /* pixel clock in ps (pico seconds) */
    __u32 left_margin;        /* time from sync to picture    */
    __u32 right_margin;        /* time from picture to sync    */
    __u32 upper_margin;        /* time from sync to picture    */
    __u32 lower_margin;
    __u32 hsync_len;        /* length of horizontal sync    */
    __u32 vsync_len;        /* length of vertical sync    */
    __u32 sync;            /* see FB_SYNC_*        */
    __u32 vmode;            /* see FB_VMODE_*        */
    __u32 reserved[6];        /* Reserved for future compatibility */
};

struct fb_cmap {
    __u32 start;            /* First entry    */
    __u32 len;            /* Number of entries */
    __u16 *red;            /* Red values    */
    __u16 *green;
    __u16 *blue;
    __u16 *transp;            /* transparency, can be NULL */
};

struct fb_con2fbmap {
    __u32 console;
    __u32 framebuffer;
};

/* VESA Blanking Levels */
#define VESA_NO_BLANKING        0
#define VESA_VSYNC_SUSPEND      1
#define VESA_HSYNC_SUSPEND      2
#define VESA_POWERDOWN          3

struct fb_monspecs {
    __u32 hfmin;            /* hfreq lower limit (Hz) */
    __u32 hfmax;             /* hfreq upper limit (Hz) */
    __u16 vfmin;            /* vfreq lower limit (Hz) */
    __u16 vfmax;            /* vfreq upper limit (Hz) */
    unsigned dpms : 1;        /* supports DPMS */
};

#define FB_VBLANK_VBLANKING    0x001    /* currently in a vertical blank */
#define FB_VBLANK_HBLANKING    0x002    /* currently in a horizontal blank */
#define FB_VBLANK_HAVE_VBLANK    0x004    /* vertical blanks can be detected */
#define FB_VBLANK_HAVE_HBLANK    0x008    /* horizontal blanks can be detected */
#define FB_VBLANK_HAVE_COUNT    0x010    /* global retrace counter is available */
#define FB_VBLANK_HAVE_VCOUNT    0x020    /* the vcount field is valid */
#define FB_VBLANK_HAVE_HCOUNT    0x040    /* the hcount field is valid */
#define FB_VBLANK_VSYNCING    0x080    /* currently in a vsync */
#define FB_VBLANK_HAVE_VSYNC    0x100    /* verical syncs can be detected */

struct fb_vblank {
    __u32 flags;            /* FB_VBLANK flags */
    __u32 count;            /* counter of retraces since boot */
    __u32 vcount;            /* current scanline position */
    __u32 hcount;            /* current scandot position */
    __u32 reserved[4];        /* reserved for future compatibility */
};



#if 1

#define FBCMD_GET_CURRENTPAR    0xDEAD0005
#define FBCMD_SET_CURRENTPAR    0xDEAD8005

#endif


#if 1 /* Preliminary */

   /*
    *    Hardware Cursor
    */

#define FBIOGET_FCURSORINFO     0x4607
#define FBIOGET_VCURSORINFO     0x4608
#define FBIOPUT_VCURSORINFO     0x4609
#define FBIOGET_CURSORSTATE     0x460A
#define FBIOPUT_CURSORSTATE     0x460B


struct fb_fix_cursorinfo {
    __u16 crsr_width;        /* width and height of the cursor in */
    __u16 crsr_height;        /* pixels (zero if no cursor)    */
    __u16 crsr_xsize;        /* cursor size in display pixels */
    __u16 crsr_ysize;
    __u16 crsr_color1;        /* colormap entry for cursor color1 */
    __u16 crsr_color2;        /* colormap entry for cursor color2 */
};

struct fb_var_cursorinfo {
    __u16 width;
    __u16 height;
    __u16 xspot;
    __u16 yspot;
    __u8 data[1];            /* field with [height][width]        */
};

struct fb_cursorstate {
    __s16 xoffset;
    __s16 yoffset;
    __u16 mode;
};

#define FB_CURSOR_OFF        0
#define FB_CURSOR_ON        1
#define FB_CURSOR_FLASH        2

#endif /* Preliminary */

#endif /* _LINUX_FB_H */

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