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/* openssl/engine.h */ /* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL  * project 2000.  */ /* ====================================================================  * Copyright (c) 1999-2001 The OpenSSL Project.  All rights reserved.  *  * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions  * are met:  *  * 1. Redistributions of source code must retain the above copyright  *    notice, this list of conditions and the following disclaimer.   *  * 2. Redistributions in binary form must reproduce the above copyright  *    notice, this list of conditions and the following disclaimer in  *    the documentation and/or other materials provided with the  *    distribution.  *  * 3. All advertising materials mentioning features or use of this  *    software must display the following acknowledgment:  *    "This product includes software developed by the OpenSSL Project  *    for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)"  *  * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to  *    endorse or promote products derived from this software without  *    prior written permission. For written permission, please contact  *    licensing@OpenSSL.org.  *  * 5. Products derived from this software may not be called "OpenSSL"  *    nor may "OpenSSL" appear in their names without prior written  *    permission of the OpenSSL Project.  *  * 6. Redistributions of any form whatsoever must retain the following  *    acknowledgment:  *    "This product includes software developed by the OpenSSL Project  *    for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)"  *  * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY  * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE OpenSSL PROJECT OR  * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED  * OF THE POSSIBILITY OF SUCH DAMAGE.  * ====================================================================  *  * This product includes cryptographic software written by Eric Young  * (eay@cryptsoft.com).  This product includes software written by Tim  * Hudson (tjh@cryptsoft.com).  *  */
  #ifndef HEADER_ENGINE_H #define HEADER_ENGINE_H
  #include <openssl/opensslconf.h>
  #ifdef OPENSSL_NO_ENGINE #error ENGINE is disabled. #endif
  #include <openssl/ossl_typ.h> #include <openssl/bn.h> #ifndef OPENSSL_NO_RSA #include <openssl/rsa.h> #endif #ifndef OPENSSL_NO_DSA #include <openssl/dsa.h> #endif #ifndef OPENSSL_NO_DH #include <openssl/dh.h> #endif #include <openssl/rand.h> #include <openssl/ui.h> #include <openssl/symhacks.h> #include <openssl/err.h>
  #ifdef  __cplusplus extern "C" { #endif
  /* Fixups for missing algorithms */ #ifdef OPENSSL_NO_RSA typedef void RSA_METHOD; #endif #ifdef OPENSSL_NO_DSA typedef void DSA_METHOD; #endif #ifdef OPENSSL_NO_DH typedef void DH_METHOD; #endif
  /* These flags are used to control combinations of algorithm (methods)  * by bitwise "OR"ing. */ #define ENGINE_METHOD_RSA        (unsigned int)0x0001 #define ENGINE_METHOD_DSA        (unsigned int)0x0002 #define ENGINE_METHOD_DH        (unsigned int)0x0004 #define ENGINE_METHOD_RAND        (unsigned int)0x0008 #define ENGINE_METHOD_CIPHERS        (unsigned int)0x0040 #define ENGINE_METHOD_DIGESTS        (unsigned int)0x0080 /* Obvious all-or-nothing cases. */ #define ENGINE_METHOD_ALL        (unsigned int)0xFFFF #define ENGINE_METHOD_NONE        (unsigned int)0x0000
  /* This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used  * internally to control registration of ENGINE implementations, and can be set  * by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to  * initialise registered ENGINEs if they are not already initialised. */ #define ENGINE_TABLE_FLAG_NOINIT    (unsigned int)0x0001
  /* ENGINE flags that can be set by ENGINE_set_flags(). */ /* #define ENGINE_FLAGS_MALLOCED    0x0001 */ /* Not used */
  /* This flag is for ENGINEs that wish to handle the various 'CMD'-related  * control commands on their own. Without this flag, ENGINE_ctrl() handles these  * control commands on behalf of the ENGINE using their "cmd_defns" data. */ #define ENGINE_FLAGS_MANUAL_CMD_CTRL    (int)0x0002
  /* This flag is for ENGINEs who return new duplicate structures when found via  * "ENGINE_by_id()". When an ENGINE must store state (eg. if ENGINE_ctrl()  * commands are called in sequence as part of some stateful process like  * key-generation setup and execution), it can set this flag - then each attempt  * to obtain the ENGINE will result in it being copied into a new structure.  * Normally, ENGINEs don't declare this flag so ENGINE_by_id() just increments  * the existing ENGINE's structural reference count. */ #define ENGINE_FLAGS_BY_ID_COPY        (int)0x0004
  /* ENGINEs can support their own command types, and these flags are used in  * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input each  * command expects. Currently only numeric and string input is supported. If a  * control command supports none of the _NUMERIC, _STRING, or _NO_INPUT options,  * then it is regarded as an "internal" control command - and not for use in  * config setting situations. As such, they're not available to the  * ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() access. Changes to  * this list of 'command types' should be reflected carefully in  * ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). */
  /* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */ #define ENGINE_CMD_FLAG_NUMERIC        (unsigned int)0x0001 /* accepts string input (cast from 'void*' to 'const char *', 4th parameter to  * ENGINE_ctrl) */ #define ENGINE_CMD_FLAG_STRING        (unsigned int)0x0002 /* Indicates that the control command takes *no* input. Ie. the control command  * is unparameterised. */ #define ENGINE_CMD_FLAG_NO_INPUT    (unsigned int)0x0004 /* Indicates that the control command is internal. This control command won't  * be shown in any output, and is only usable through the ENGINE_ctrl_cmd()  * function. */ #define ENGINE_CMD_FLAG_INTERNAL    (unsigned int)0x0008
  /* NB: These 3 control commands are deprecated and should not be used. ENGINEs  * relying on these commands should compile conditional support for  * compatibility (eg. if these symbols are defined) but should also migrate the  * same functionality to their own ENGINE-specific control functions that can be  * "discovered" by calling applications. The fact these control commands  * wouldn't be "executable" (ie. usable by text-based config) doesn't change the  * fact that application code can find and use them without requiring per-ENGINE  * hacking. */
  /* These flags are used to tell the ctrl function what should be done.  * All command numbers are shared between all engines, even if some don't  * make sense to some engines.  In such a case, they do nothing but return  * the error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. */ #define ENGINE_CTRL_SET_LOGSTREAM        1 #define ENGINE_CTRL_SET_PASSWORD_CALLBACK    2 #define ENGINE_CTRL_HUP                3 /* Close and reinitialise any                              handles/connections etc. */ #define ENGINE_CTRL_SET_USER_INTERFACE          4 /* Alternative to callback */ #define ENGINE_CTRL_SET_CALLBACK_DATA           5 /* User-specific data, used                                                      when calling the password                                                      callback and the user                                                      interface */
  /* These control commands allow an application to deal with an arbitrary engine  * in a dynamic way. Warn: Negative return values indicate errors FOR THESE  * COMMANDS because zero is used to indicate 'end-of-list'. Other commands,  * including ENGINE-specific command types, return zero for an error.  *  * An ENGINE can choose to implement these ctrl functions, and can internally  * manage things however it chooses - it does so by setting the  * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise the  * ENGINE_ctrl() code handles this on the ENGINE's behalf using the cmd_defns  * data (set using ENGINE_set_cmd_defns()). This means an ENGINE's ctrl()  * handler need only implement its own commands - the above "meta" commands will  * be taken care of. */
  /* Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", then  * all the remaining control commands will return failure, so it is worth  * checking this first if the caller is trying to "discover" the engine's  * capabilities and doesn't want errors generated unnecessarily. */ #define ENGINE_CTRL_HAS_CTRL_FUNCTION        10 /* Returns a positive command number for the first command supported by the  * engine. Returns zero if no ctrl commands are supported. */ #define ENGINE_CTRL_GET_FIRST_CMD_TYPE        11 /* The 'long' argument specifies a command implemented by the engine, and the  * return value is the next command supported, or zero if there are no more. */ #define ENGINE_CTRL_GET_NEXT_CMD_TYPE        12 /* The 'void*' argument is a command name (cast from 'const char *'), and the  * return value is the command that corresponds to it. */ #define ENGINE_CTRL_GET_CMD_FROM_NAME        13 /* The next two allow a command to be converted into its corresponding string  * form. In each case, the 'long' argument supplies the command. In the NAME_LEN  * case, the return value is the length of the command name (not counting a  * trailing EOL). In the NAME case, the 'void*' argument must be a string buffer  * large enough, and it will be populated with the name of the command (WITH a  * trailing EOL). */ #define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD    14 #define ENGINE_CTRL_GET_NAME_FROM_CMD        15 /* The next two are similar but give a "short description" of a command. */ #define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD    16 #define ENGINE_CTRL_GET_DESC_FROM_CMD        17 /* With this command, the return value is the OR'd combination of  * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given  * engine-specific ctrl command expects. */ #define ENGINE_CTRL_GET_CMD_FLAGS        18
  /* ENGINE implementations should start the numbering of their own control  * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). */ #define ENGINE_CMD_BASE        200
  /* NB: These 2 nCipher "chil" control commands are deprecated, and their  * functionality is now available through ENGINE-specific control commands  * (exposed through the above-mentioned 'CMD'-handling). Code using these 2  * commands should be migrated to the more general command handling before these  * are removed. */
  /* Flags specific to the nCipher "chil" engine */ #define ENGINE_CTRL_CHIL_SET_FORKCHECK        100     /* Depending on the value of the (long)i argument, this sets or      * unsets the SimpleForkCheck flag in the CHIL API to enable or      * disable checking and workarounds for applications that fork().      */ #define ENGINE_CTRL_CHIL_NO_LOCKING        101     /* This prevents the initialisation function from providing mutex      * callbacks to the nCipher library. */
  /* If an ENGINE supports its own specific control commands and wishes the  * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on its  * behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN entries  * to ENGINE_set_cmd_defns(). It should also implement a ctrl() handler that  * supports the stated commands (ie. the "cmd_num" entries as described by the  * array). NB: The array must be ordered in increasing order of cmd_num.  * "null-terminated" means that the last ENGINE_CMD_DEFN element has cmd_num set  * to zero and/or cmd_name set to NULL. */ typedef struct ENGINE_CMD_DEFN_st     {     unsigned int cmd_num; /* The command number */     const char *cmd_name; /* The command name itself */     const char *cmd_desc; /* A short description of the command */     unsigned int cmd_flags; /* The input the command expects */     } ENGINE_CMD_DEFN;
  /* Generic function pointer */ typedef int (*ENGINE_GEN_FUNC_PTR)(); /* Generic function pointer taking no arguments */ typedef int (*ENGINE_GEN_INT_FUNC_PTR)(ENGINE *); /* Specific control function pointer */ typedef int (*ENGINE_CTRL_FUNC_PTR)(ENGINE *, int, long, void *, void (*f)()); /* Generic load_key function pointer */ typedef EVP_PKEY * (*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *,     UI_METHOD *ui_method, void *callback_data); /* These callback types are for an ENGINE's handler for cipher and digest logic.  * These handlers have these prototypes;  *   int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid);  *   int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid);  * Looking at how to implement these handlers in the case of cipher support, if  * the framework wants the EVP_CIPHER for 'nid', it will call;  *   foo(e, &p_evp_cipher, NULL, nid);    (return zero for failure)  * If the framework wants a list of supported 'nid's, it will call;  *   foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error)  */ /* Returns to a pointer to the array of supported cipher 'nid's. If the second  * parameter is non-NULL it is set to the size of the returned array. */ typedef int (*ENGINE_CIPHERS_PTR)(ENGINE *, const EVP_CIPHER **, const int **, int); typedef int (*ENGINE_DIGESTS_PTR)(ENGINE *, const EVP_MD **, const int **, int);
  /* STRUCTURE functions ... all of these functions deal with pointers to ENGINE  * structures where the pointers have a "structural reference". This means that  * their reference is to allowed access to the structure but it does not imply  * that the structure is functional. To simply increment or decrement the  * structural reference count, use ENGINE_by_id and ENGINE_free. NB: This is not  * required when iterating using ENGINE_get_next as it will automatically  * decrement the structural reference count of the "current" ENGINE and  * increment the structural reference count of the ENGINE it returns (unless it  * is NULL). */
  /* Get the first/last "ENGINE" type available. */ ENGINE *ENGINE_get_first(void); ENGINE *ENGINE_get_last(void); /* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */ ENGINE *ENGINE_get_next(ENGINE *e); ENGINE *ENGINE_get_prev(ENGINE *e); /* Add another "ENGINE" type into the array. */ int ENGINE_add(ENGINE *e); /* Remove an existing "ENGINE" type from the array. */ int ENGINE_remove(ENGINE *e); /* Retrieve an engine from the list by its unique "id" value. */ ENGINE *ENGINE_by_id(const char *id); /* Add all the built-in engines. */ void ENGINE_load_openssl(void); void ENGINE_load_dynamic(void); void ENGINE_load_cswift(void); void ENGINE_load_chil(void); void ENGINE_load_atalla(void); void ENGINE_load_nuron(void); void ENGINE_load_ubsec(void); void ENGINE_load_aep(void); void ENGINE_load_sureware(void); void ENGINE_load_4758cca(void); void ENGINE_load_cryptodev(void); void ENGINE_load_builtin_engines(void);
  /* Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation  * "registry" handling. */ unsigned int ENGINE_get_table_flags(void); void ENGINE_set_table_flags(unsigned int flags);
  /* Manage registration of ENGINEs per "table". For each type, there are 3  * functions;  *   ENGINE_register_***(e) - registers the implementation from 'e' (if it has one)  *   ENGINE_unregister_***(e) - unregister the implementation from 'e'  *   ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list  * Cleanup is automatically registered from each table when required, so  * ENGINE_cleanup() will reverse any "register" operations. */
  int ENGINE_register_RSA(ENGINE *e); void ENGINE_unregister_RSA(ENGINE *e); void ENGINE_register_all_RSA(void);
  int ENGINE_register_DSA(ENGINE *e); void ENGINE_unregister_DSA(ENGINE *e); void ENGINE_register_all_DSA(void);
  int ENGINE_register_DH(ENGINE *e); void ENGINE_unregister_DH(ENGINE *e); void ENGINE_register_all_DH(void);
  int ENGINE_register_RAND(ENGINE *e); void ENGINE_unregister_RAND(ENGINE *e); void ENGINE_register_all_RAND(void);
  int ENGINE_register_ciphers(ENGINE *e); void ENGINE_unregister_ciphers(ENGINE *e); void ENGINE_register_all_ciphers(void);
  int ENGINE_register_digests(ENGINE *e); void ENGINE_unregister_digests(ENGINE *e); void ENGINE_register_all_digests(void);
  /* These functions register all support from the above categories. Note, use of  * these functions can result in static linkage of code your application may not  * need. If you only need a subset of functionality, consider using more  * selective initialisation. */ int ENGINE_register_complete(ENGINE *e); int ENGINE_register_all_complete(void);
  /* Send parametrised control commands to the engine. The possibilities to send  * down an integer, a pointer to data or a function pointer are provided. Any of  * the parameters may or may not be NULL, depending on the command number. In  * actuality, this function only requires a structural (rather than functional)  * reference to an engine, but many control commands may require the engine be  * functional. The caller should be aware of trying commands that require an  * operational ENGINE, and only use functional references in such situations. */ int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)());
  /* This function tests if an ENGINE-specific command is usable as a "setting".  * Eg. in an application's config file that gets processed through  * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to  * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). */ int ENGINE_cmd_is_executable(ENGINE *e, int cmd);
  /* This function works like ENGINE_ctrl() with the exception of taking a  * command name instead of a command number, and can handle optional commands.  * See the comment on ENGINE_ctrl_cmd_string() for an explanation on how to  * use the cmd_name and cmd_optional. */ int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name,         long i, void *p, void (*f)(), int cmd_optional);
  /* This function passes a command-name and argument to an ENGINE. The cmd_name  * is converted to a command number and the control command is called using  * 'arg' as an argument (unless the ENGINE doesn't support such a command, in  * which case no control command is called). The command is checked for input  * flags, and if necessary the argument will be converted to a numeric value. If  * cmd_optional is non-zero, then if the ENGINE doesn't support the given  * cmd_name the return value will be success anyway. This function is intended  * for applications to use so that users (or config files) can supply  * engine-specific config data to the ENGINE at run-time to control behaviour of  * specific engines. As such, it shouldn't be used for calling ENGINE_ctrl()  * functions that return data, deal with binary data, or that are otherwise  * supposed to be used directly through ENGINE_ctrl() in application code. Any  * "return" data from an ENGINE_ctrl() operation in this function will be lost -  * the return value is interpreted as failure if the return value is zero,  * success otherwise, and this function returns a boolean value as a result. In  * other words, vendors of 'ENGINE'-enabled devices should write ENGINE  * implementations with parameterisations that work in this scheme, so that  * compliant ENGINE-based applications can work consistently with the same  * configuration for the same ENGINE-enabled devices, across applications. */ int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg,                 int cmd_optional);
  /* These functions are useful for manufacturing new ENGINE structures. They  * don't address reference counting at all - one uses them to populate an ENGINE  * structure with personalised implementations of things prior to using it  * directly or adding it to the builtin ENGINE list in OpenSSL. These are also  * here so that the ENGINE structure doesn't have to be exposed and break binary  * compatibility! */ ENGINE *ENGINE_new(void); int ENGINE_free(ENGINE *e); int ENGINE_up_ref(ENGINE *e); int ENGINE_set_id(ENGINE *e, const char *id); int ENGINE_set_name(ENGINE *e, const char *name); int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth); int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth); int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth); int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth); int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f); int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f); int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f); int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f); int ENGINE_set_load_privkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpriv_f); int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f); int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f); int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f); int ENGINE_set_flags(ENGINE *e, int flags); int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns); /* These functions (and the "get" function lower down) allow control over any  * per-structure ENGINE data. */ int ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func,         CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg);
  /* This function cleans up anything that needs it. Eg. the ENGINE_add() function  * automatically ensures the list cleanup function is registered to be called  * from ENGINE_cleanup(). Similarly, all ENGINE_register_*** functions ensure  * ENGINE_cleanup() will clean up after them. */ void ENGINE_cleanup(void);
  /* These return values from within the ENGINE structure. These can be useful  * with functional references as well as structural references - it depends  * which you obtained. Using the result for functional purposes if you only  * obtained a structural reference may be problematic! */ const char *ENGINE_get_id(const ENGINE *e); const char *ENGINE_get_name(const ENGINE *e); const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e); const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e); const DH_METHOD *ENGINE_get_DH(const ENGINE *e); const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e); ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e); ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e); ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e); ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e); ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e); ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e); ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e); ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e); const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid); const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid); const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e); int ENGINE_get_flags(const ENGINE *e); void *ENGINE_get_ex_data(const ENGINE *e, int idx);
  /* FUNCTIONAL functions. These functions deal with ENGINE structures  * that have (or will) be initialised for use. Broadly speaking, the  * structural functions are useful for iterating the list of available  * engine types, creating new engine types, and other "list" operations.  * These functions actually deal with ENGINEs that are to be used. As  * such these functions can fail (if applicable) when particular  * engines are unavailable - eg. if a hardware accelerator is not  * attached or not functioning correctly. Each ENGINE has 2 reference  * counts; structural and functional. Every time a functional reference  * is obtained or released, a corresponding structural reference is  * automatically obtained or released too. */
  /* Initialise a engine type for use (or up its reference count if it's  * already in use). This will fail if the engine is not currently  * operational and cannot initialise. */ int ENGINE_init(ENGINE *e); /* Free a functional reference to a engine type. This does not require  * a corresponding call to ENGINE_free as it also releases a structural  * reference. */ int ENGINE_finish(ENGINE *e);
  /* The following functions handle keys that are stored in some secondary  * location, handled by the engine.  The storage may be on a card or  * whatever. */ EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id,     UI_METHOD *ui_method, void *callback_data); EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id,     UI_METHOD *ui_method, void *callback_data);
  /* This returns a pointer for the current ENGINE structure that  * is (by default) performing any RSA operations. The value returned  * is an incremented reference, so it should be free'd (ENGINE_finish)  * before it is discarded. */ ENGINE *ENGINE_get_default_RSA(void); /* Same for the other "methods" */ ENGINE *ENGINE_get_default_DSA(void); ENGINE *ENGINE_get_default_DH(void); ENGINE *ENGINE_get_default_RAND(void); /* These functions can be used to get a functional reference to perform  * ciphering or digesting corresponding to "nid". */ ENGINE *ENGINE_get_cipher_engine(int nid); ENGINE *ENGINE_get_digest_engine(int nid);
  /* This sets a new default ENGINE structure for performing RSA  * operations. If the result is non-zero (success) then the ENGINE  * structure will have had its reference count up'd so the caller  * should still free their own reference 'e'. */ int ENGINE_set_default_RSA(ENGINE *e); int ENGINE_set_default_string(ENGINE *e, const char *def_list); /* Same for the other "methods" */ int ENGINE_set_default_DSA(ENGINE *e); int ENGINE_set_default_DH(ENGINE *e); int ENGINE_set_default_RAND(ENGINE *e); int ENGINE_set_default_ciphers(ENGINE *e); int ENGINE_set_default_digests(ENGINE *e);
  /* The combination "set" - the flags are bitwise "OR"d from the  * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()"  * function, this function can result in unnecessary static linkage. If your  * application requires only specific functionality, consider using more  * selective functions. */ int ENGINE_set_default(ENGINE *e, unsigned int flags);
  void ENGINE_add_conf_module(void);
  /* Deprecated functions ... */ /* int ENGINE_clear_defaults(void); */
  /**************************/ /* DYNAMIC ENGINE SUPPORT */ /**************************/
  /* Binary/behaviour compatibility levels */ #define OSSL_DYNAMIC_VERSION        (unsigned long)0x00010200 /* Binary versions older than this are too old for us (whether we're a loader or  * a loadee) */ #define OSSL_DYNAMIC_OLDEST        (unsigned long)0x00010200
  /* When compiling an ENGINE entirely as an external shared library, loadable by  * the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' structure  * type provides the calling application's (or library's) error functionality  * and memory management function pointers to the loaded library. These should  * be used/set in the loaded library code so that the loading application's  * 'state' will be used/changed in all operations. */ typedef void *(*dyn_MEM_malloc_cb)(size_t); typedef void *(*dyn_MEM_realloc_cb)(void *, size_t); typedef void (*dyn_MEM_free_cb)(void *); typedef struct st_dynamic_MEM_fns {     dyn_MEM_malloc_cb            malloc_cb;     dyn_MEM_realloc_cb            realloc_cb;     dyn_MEM_free_cb                free_cb;     } dynamic_MEM_fns; /* FIXME: Perhaps the memory and locking code (crypto.h) should declare and use  * these types so we (and any other dependant code) can simplify a bit?? */ typedef void (*dyn_lock_locking_cb)(int,int,const char *,int); typedef int (*dyn_lock_add_lock_cb)(int*,int,int,const char *,int); typedef struct CRYPTO_dynlock_value *(*dyn_dynlock_create_cb)(                         const char *,int); typedef void (*dyn_dynlock_lock_cb)(int,struct CRYPTO_dynlock_value *,                         const char *,int); typedef void (*dyn_dynlock_destroy_cb)(struct CRYPTO_dynlock_value *,                         const char *,int); typedef struct st_dynamic_LOCK_fns {     dyn_lock_locking_cb            lock_locking_cb;     dyn_lock_add_lock_cb            lock_add_lock_cb;     dyn_dynlock_create_cb            dynlock_create_cb;     dyn_dynlock_lock_cb            dynlock_lock_cb;     dyn_dynlock_destroy_cb            dynlock_destroy_cb;     } dynamic_LOCK_fns; /* The top-level structure */ typedef struct st_dynamic_fns {     const ERR_FNS                *err_fns;     const CRYPTO_EX_DATA_IMPL        *ex_data_fns;     dynamic_MEM_fns                mem_fns;     dynamic_LOCK_fns            lock_fns;     } dynamic_fns;
  /* The version checking function should be of this prototype. NB: The  * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading code.  * If this function returns zero, it indicates a (potential) version  * incompatibility and the loaded library doesn't believe it can proceed.  * Otherwise, the returned value is the (latest) version supported by the  * loading library. The loader may still decide that the loaded code's version  * is unsatisfactory and could veto the load. The function is expected to  * be implemented with the symbol name "v_check", and a default implementation  * can be fully instantiated with IMPLEMENT_DYNAMIC_CHECK_FN(). */ typedef unsigned long (*dynamic_v_check_fn)(unsigned long ossl_version); #define IMPLEMENT_DYNAMIC_CHECK_FN() \     unsigned long v_check(unsigned long v) { \         if(v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION; \         return 0; }
  /* This function is passed the ENGINE structure to initialise with its own  * function and command settings. It should not adjust the structural or  * functional reference counts. If this function returns zero, (a) the load will  * be aborted, (b) the previous ENGINE state will be memcpy'd back onto the  * structure, and (c) the shared library will be unloaded. So implementations  * should do their own internal cleanup in failure circumstances otherwise they  * could leak. The 'id' parameter, if non-NULL, represents the ENGINE id that  * the loader is looking for. If this is NULL, the shared library can choose to  * return failure or to initialise a 'default' ENGINE. If non-NULL, the shared  * library must initialise only an ENGINE matching the passed 'id'. The function  * is expected to be implemented with the symbol name "bind_engine". A standard  * implementation can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where  * the parameter 'fn' is a callback function that populates the ENGINE structure  * and returns an int value (zero for failure). 'fn' should have prototype;  *    [static] int fn(ENGINE *e, const char *id); */ typedef int (*dynamic_bind_engine)(ENGINE *e, const char *id,                 const dynamic_fns *fns); #define IMPLEMENT_DYNAMIC_BIND_FN(fn) \     int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \         if (ERR_get_implementation() != fns->err_fns) \             { \             if(!CRYPTO_set_mem_functions(fns->mem_fns.malloc_cb, \                 fns->mem_fns.realloc_cb, fns->mem_fns.free_cb)) \                 return 0; \             CRYPTO_set_locking_callback(fns->lock_fns.lock_locking_cb); \             CRYPTO_set_add_lock_callback(fns->lock_fns.lock_add_lock_cb); \             CRYPTO_set_dynlock_create_callback(fns->lock_fns.dynlock_create_cb); \             CRYPTO_set_dynlock_lock_callback(fns->lock_fns.dynlock_lock_cb); \             CRYPTO_set_dynlock_destroy_callback(fns->lock_fns.dynlock_destroy_cb); \             if(!CRYPTO_set_ex_data_implementation(fns->ex_data_fns)) \                 return 0; \             if(!ERR_set_implementation(fns->err_fns)) return 0; \             } \         if(!fn(e,id)) return 0; \         return 1; }
  #if defined(__OpenBSD__) || defined(__FreeBSD__) void ENGINE_setup_bsd_cryptodev(void); #endif
  /* BEGIN ERROR CODES */ /* The following lines are auto generated by the script mkerr.pl. Any changes  * made after this point may be overwritten when the script is next run.  */ void ERR_load_ENGINE_strings(void);
  /* Error codes for the ENGINE functions. */
  /* Function codes. */ #define ENGINE_F_DYNAMIC_CTRL                 180 #define ENGINE_F_DYNAMIC_GET_DATA_CTX             181 #define ENGINE_F_DYNAMIC_LOAD                 182 #define ENGINE_F_ENGINE_ADD                 105 #define ENGINE_F_ENGINE_BY_ID                 106 #define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE         170 #define ENGINE_F_ENGINE_CTRL                 142 #define ENGINE_F_ENGINE_CTRL_CMD             178 #define ENGINE_F_ENGINE_CTRL_CMD_STRING             171 #define ENGINE_F_ENGINE_FINISH                 107 #define ENGINE_F_ENGINE_FREE                 108 #define ENGINE_F_ENGINE_GET_CIPHER             185 #define ENGINE_F_ENGINE_GET_DEFAULT_TYPE         177 #define ENGINE_F_ENGINE_GET_DIGEST             186 #define ENGINE_F_ENGINE_GET_NEXT             115 #define ENGINE_F_ENGINE_GET_PREV             116 #define ENGINE_F_ENGINE_INIT                 119 #define ENGINE_F_ENGINE_LIST_ADD             120 #define ENGINE_F_ENGINE_LIST_REMOVE             121 #define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY         150 #define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY             151 #define ENGINE_F_ENGINE_MODULE_INIT             187 #define ENGINE_F_ENGINE_NEW                 122 #define ENGINE_F_ENGINE_REMOVE                 123 #define ENGINE_F_ENGINE_SET_DEFAULT_STRING         189 #define ENGINE_F_ENGINE_SET_DEFAULT_TYPE         126 #define ENGINE_F_ENGINE_SET_ID                 129 #define ENGINE_F_ENGINE_SET_NAME             130 #define ENGINE_F_ENGINE_TABLE_REGISTER             184 #define ENGINE_F_ENGINE_UNLOAD_KEY             152 #define ENGINE_F_ENGINE_UP_REF                 190 #define ENGINE_F_IBMCA_FINISH                            191 #define ENGINE_F_IBMCA_INIT                              192 #define ENGINE_F_IBMCA_MOD_EXP                           193 #define ENGINE_F_IBMCA_MOD_EXP_CRT                       194 #define ENGINE_F_IBMCA_RAND_BYTES                        195 #define ENGINE_F_IBMCA_RSA_MOD_EXP                       196 #define ENGINE_F_IBMCA_DES_CIPHER             197 #define ENGINE_F_IBMCA_TDES_CIPHER             198 #define ENGINE_F_IBMCA_SHA1_UPDATE             199 #define ENGINE_F_IBMCA_SHA1_FINAL             200 #define ENGINE_F_INT_CTRL_HELPER             172 #define ENGINE_F_INT_ENGINE_CONFIGURE             188 #define ENGINE_F_LOG_MESSAGE                 141 #define ENGINE_F_SET_DATA_CTX                 183
  /* Reason codes. */ #define ENGINE_R_ALREADY_LOADED                 100 #define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER         133 #define ENGINE_R_BN_CTX_FULL                             151 #define ENGINE_R_BN_EXPAND_FAIL                          152 #define ENGINE_R_CMD_NOT_EXECUTABLE             134 #define ENGINE_R_COMMAND_TAKES_INPUT             135 #define ENGINE_R_COMMAND_TAKES_NO_INPUT             136 #define ENGINE_R_CONFLICTING_ENGINE_ID             103 #define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED         119 #define ENGINE_R_DH_NOT_IMPLEMENTED             139 #define ENGINE_R_DSA_NOT_IMPLEMENTED             140 #define ENGINE_R_DSO_FAILURE                 104 #define ENGINE_R_DSO_NOT_FOUND                 132 #define ENGINE_R_ENGINES_SECTION_ERROR             148 #define ENGINE_R_ENGINE_IS_NOT_IN_LIST             105 #define ENGINE_R_ENGINE_SECTION_ERROR             149 #define ENGINE_R_FAILED_LOADING_PRIVATE_KEY         128 #define ENGINE_R_FAILED_LOADING_PUBLIC_KEY         129 #define ENGINE_R_FINISH_FAILED                 106 #define ENGINE_R_GET_HANDLE_FAILED             107 #define ENGINE_R_ID_OR_NAME_MISSING             108 #define ENGINE_R_INIT_FAILED                 109 #define ENGINE_R_INTERNAL_LIST_ERROR             110 #define ENGINE_R_INVALID_ARGUMENT             143 #define ENGINE_R_INVALID_CMD_NAME             137 #define ENGINE_R_INVALID_CMD_NUMBER             138 #define ENGINE_R_INVALID_INIT_VALUE             151 #define ENGINE_R_INVALID_STRING                 150 #define ENGINE_R_MISSING_KEY_COMPONENTS                  153 #define ENGINE_R_NOT_INITIALISED             117 #define ENGINE_R_NOT_LOADED                 112 #define ENGINE_R_NO_CONTROL_FUNCTION             120 #define ENGINE_R_NO_INDEX                 144 #define ENGINE_R_NO_LOAD_FUNCTION             125 #define ENGINE_R_NO_REFERENCE                 130 #define ENGINE_R_NO_SUCH_ENGINE                 116 #define ENGINE_R_NO_UNLOAD_FUNCTION             126 #define ENGINE_R_PROVIDE_PARAMETERS             113 #define ENGINE_R_REQUEST_FAILED                          154 #define ENGINE_R_RSA_NOT_IMPLEMENTED             141 #define ENGINE_R_UNIMPLEMENTED_CIPHER             146 #define ENGINE_R_UNIMPLEMENTED_DIGEST             147 #define ENGINE_R_UNIT_FAILURE                            155 #define ENGINE_R_VERSION_INCOMPATIBILITY         145
  #ifdef  __cplusplus } #endif #endif 
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